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eco-alchemist's odyssey
I independently developed this pixel-style role-playing game, combining my interests in gaming and wildlife conservation. In Eco-Alchemist’s Odyssey, players act as a scientist collaborating with an alchemist to revive extinct species and protect endangered ones using alchemical processes. Built in Unity with pixel art assets in Aseprite, the game’s metrics include Eco-Rescue Progress, Natural Harmony, and Pollution Index, based on conservation research. Early designs were developed in Procreate and Photoshop for assets and interface, with Illustrator used for game flow charts. Environmental sounds edited in Audition enhance habitat immersion.
Demo Video:
Game flow:









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